Wednesday, March 14, 2012

Regional Recap 3/10/2012

Regional in Maplewood, MN (Hosted by LAN World)


I entered the event using Wind-Up Deck. There was 265 players at the event with 9 swiss rounds and top 32 invite. I end with 10th place.


Round One


Wind-up (me) vs. Exodia (Won) 1-0


Game 1: Hand control and found out he was running Exodia.

Game 2: I sided in Spirit to help with the hand control. He ran out of stall cards and have to start using his Exodia pieces.


Round Two


Wind-Up (me) vs. Wind-Up (Won) 2-0


Game 1: I started first and set 2 back row and End. He Summoned WInd-Up Shark into another Wind-Up Shark. Change LV into LV5 and Xyz's into Tiras but lost Tiras to my Solemn Warning. After that I controlled the field.

Game 2: I opened with a Maxx "C" and Effect Veiler. Stopped his Loop and took control.


Round Three


WInd-Up(Me) vs. Evolsaur (Won) 3-0


Game 1: Hand Control Loop = Game

Game 2: It was pretty close. I was down to 2500LP left and let him special summon Evolsaur Diplo and destroy my Solemn Warning. When he attacked with Evolsaur Diplo, I special summon Gorz and change the game around.


Round Four


Wind-Up (me) vs. T.G. Skill Drain (Won) 4-0


Game 1: I controlled the game early. Shut down his skill drain with MST.

Game 2: He took control of the field early with heavy back row. Got him down to 3100LP but was not enough to finish him.

Game 3: I started out with Wind-Up Rabbit and start using the Wind-Up beat down. I shut down his traps with Royal Decree.


Round Five:


Wind-Up (me) vs. Six Samurai (Won) 5-0


Game 1: He played Kizan, played Asceticism of the Six Samurai to get Zanji. Then Xyz into Number 39: Utopia. I did my Wind-Up Loop and have a field full of monsters. Then I Mind Control his Utopia and turn it into my Utopia Ray. Field: Number 30, 3 Wind-Up Carrier, and Utopia Ray = Game.

Game 2: Game two was similar to game one. But this time he took my LP down to 3900. But I came back with the similar combo for game.


Round Six


Wind-Up (me) vs. Rabbit Dino (Lost) 5-1


Game 1: He took control with Laggia early.

Game 2: Wind-Up hand control loop + Pot of Avarice = Game

Game 3: I swarm the field with Number 30 and 3 Wind-up Carrier dropping him down to 2000LP. He came back with special summon Cyber Dragon and I activated Book of Moon, but he had a Forbidden Lance. He OTK me after that.


Round Seven


Wind-Up (me) vs. Gravekeeper (Lost) 5-2


Game 1: When I have control of the field, he Pot of Duality into a Gravekeeper Stele. I was having trouble getting through the Gravekeeper Spy's.

Game 2: I swarm the field with Wind-Up and attack for game.

Game 3: We both Solemn Judgment. But I was having a hard time getting through the Greavekeeper Spy's. This is why I need to side in Shadow-Imprisoning Mirror (This card will help against Dark World, Inzektor, and Gravekeeper. Keep this in mind).


Round Eight


Wind-Up (me) vs. Ninja Dino (Won) 6-2


Game 1: Back and forth, I got the win. He was holding a White Dragon Ninja in his hand the whole time (Dead Card).

Game 2: He lock me with Dolkka.

Game 3: Was back and forth again. I was at 2700LP and he was at 750LP. He Special Summon a Cyber Dragon but lost to my bottomless. I took the game after that. He was holding a BLS in his hand hoping I would Solemn Warning the Cyber Dragon to give him a Light monster in the Graveyard. But I have bottomless which stop him from getting BLS to the field.


Round Nine


WInd-Up(me) vs. Wind-Up (Won) 7-2


Game 1: He had 2 factory on the field. Every time I attempt to Special Summon he Drop a Maxx "C". His hand was full of cards and his Wind-Up deck was stack with Marauding Captain and E-Tele. Those cards help him with more plays. He even get out a Brio and bounce my Tiras.

Game 2: Control his hand and got out Tiras.

Game 3: He played Solemn Warning early dropping him down to 6000LP. I saw a open play and turn my field into 3 Wind-Up Carrier and Wind-Up Zenmines and attack for game.


It was a long day, I went 7-2 and took 10th place. Did not make it to Top 8. I noticed that my opponent would put their hand down and wait for me to get the hand loop on them. Making me feel like I should just pay attention to the hand loop. But, I change my build so I would not get stop by Maxx "C" and Effect Veiler. When playing the hand control loop and your opponent drop a Maxx "C" or Effect Veiler on you, then you are pretty much done and you will be holding onto cards that can't do much. That is the reason why I did not run any Wind-Up Magician. But after today, I will be adding in a Wind-Up Magician to help me get the loop faster and easier. I would of won some of these match faster if I would have the loop early. Many players don't own a Maxx "C" so I would be fine in most part. But when I attend YCS, I will have to make sure Maxx "C" will not be a problem. Over all, Regional was great. Wind-Up was fun and I had a great time. Check Below for the Deck List:


Monsters: 24


3x Wind-Up Rabbit

3x Wind-Up Shark

3x Wind-Up Rat

1x Wind-Up Hunter

3x Tour Guide from the Underworld

3x Effect Veiler

3x Maxx "C"

2x Thunder King Rai-Oh

1x Black Luster Soldier - Envoy of the Beginning

1x Sangan

1x Gorz the Emissary of Darkness


Spells: 11


1x Heavy Storm

1x Book of Moon

1x Monster Reborn

1x Pot of Avarice

1x Dark Hole

1x Mind Control

3x Mystical Space Typhoon

2x Wind-up Factory


Traps: 7


1x Solemn Judgment

2x Solemn Warning

2x Torrential Tribute

2x Fiendish Chain



Monday, March 12, 2012

Regionals 3/10/11 Report!

Player: Choua
Deck: Inzektorz
Duelists: 265
Rank: 1st

R1 vs Worms OXO
G1: inzektor rushed for otk
G2: dragonfly got hot by Effect Veiler and lost.
G3: Royal Decree first turn with Centipede equipped with Hornet, rushed for otk turn 2.

R2 vs Machina OXO
G1: compulsory his Fortress, MST his set and rushed for game.
G2: another Effect Veiler from opponent for game loss.
G3: gain +2 from Zenmaines then it went downhill for opponent. Slow win.

R3 vs Inzektors OXO
G1: turn 2 otk.
G2: open bad and he slowly won.
G3: won with Centipede + compulse. Compulsory on his Dragonfly, he respond Forbidden Lance and couldn't equip hornet. He had to end turn and I rushed for game next turn.

R4 vs Wind-Ups OXO
G1: otk without seeing opponents deck.
G2: random sides went in deck. Slowly lost to windup soldier.
G3: Was Epic! He removed a lot of my stuff. Luckily I saved dragonfly and hornet in hand. Mst his set s/t and rushed for -79lp. He was top decking and topped solemn judgment. We shook hands afterwards.

R5 vs Inzektors OO -Deck Checked!
G1: he started slow with a set Fiendish Chain. I summoned dragonfly to play the effect, he chained fiendish chain while I responded with MST. I also had a Weevil in hand do I rushed with otk.
G2: his mystic tomato couldn't help him. He played mind control on my centipede that's equipped with my hornet and couldn't do anything. I also had a DD Crow + Veiler in hand to stop his Dragonfly. He had no monsters in hand and lost the next round.

R6 vs Dark World OXO
G1: I knew what he was playing. I won the coin toss. I went first. First turn I +5. Swarmed the field with 4 monsters one of which is Exa-Beetle and had 5 s/t in the zone with 1 card from hand. I did this so he wouldn't get advantage with his hand control spell cards. He had card destruction but it didn't help him.
G2: he opened card destruction and went all out because I did it in G1. I couldn't recover and lost to his double Grapha.
G3: slow control and he did a lot of misplays. Those misplays allowed me to win the match. He didn't Veiler my TGU, he didn't chain Smog when I played Decree and my Dimensional Fissure stopped his Veilers.

R7 vs Dino Rabbit XOO
G1: he opened with 2 rabbits + Guiba and S/T support. It was all downhill for me from turn1.
G2: opened BTH, S. Warning, Centipede, Hornet and other cards. Played centipede + hornet and set both traps. Waited for him to drop Rabbit which he did and fell into BTH. I slowly took the 'W' for that game.
G3: he opened with rabbit, I struggled to come back. We both misplayed because I sent my equipped hornet to destroy his face up Macro Cosmos and we continued dueling without noticing it wouldn't work (probably due to pressure if surrounding duelists watching). Warning was given by head judge. I Xyz into Leviair, s/s Centipede from rfg, dropped DAD for the win.

R8 vs Karakuri XX
G1: open with Inzektors but no dragonfly. Struggled and lost slowly.
G2: same as G1 but also open with Maxx C's. It didn't help much and still lost.

R9 vs Chaos OO
G1: controlled the board with inzektor dad then followed up with more bugs.
G2: with Dimensional Fissure from the side, it stopped all his hand trap cards ftw.


That's a picture of the Team! Sitting in the front is Choua (me), in the back from left to right; PK, MK, CNK. You guys now know how we look like. :)

Below is the Inzektor deck that I used. Don't forget to "Like" the video and share it to your friends who're struggling with Inzektors.