Monday, November 28, 2011

11/27/11 Box Tourney Report | Jurrac Rabbit Deck

Duelist: Choua
Deck Used: Jurrac Rabbit
Finished: 2nd place
5 Rounds of Swiss
Cut to top8
(sorry I didnt write down the names of my opponents so I'll just use the deck type that I vs against)

Round 1 vs kid (weird deck with no sleeves) OO
Game1: Laggia + Dolkka + Leviair FTW
Game2: Replay of game 1.

Round 2 vs Rabbit XO-Draw
Game1: He open godly, Sarco for Rabbit, summon Tour Guide, XYZ into Leviair, rabbit = 2x dinosaur = Laggia, double set back row = I scoop turn 2.
Game2: Took 35mins, we both used all resources but I came out as victor so we go into a draw.

Round 3 vs Chaos Agent Hyperion OO
Game1: Laggia + TKRO + Dolkka control.
Game2: Laggia + Dolkka + Compulsory + Judgment = Winning!

Round 4 vs XYZ Gadgets OXO
Game1: Won dice roll, set Warning + Lance, Summon Guiaba. By turn2 I had a Dolkka to negate gadget effects and won.
Game2: Sided in System Down but didnt help at all because he had control of board early with Utopia, Banisher of Radiance.
Game3: Open with bad hand but redeemed myself by top decking Rabbit to control board for game.

Round4 vs Rabbit XX
Game1: He started with double Sarco to search Rabbit + Avarice. I summoned Tour Guide but he Veiler my effect. Turn 2 he Heavy Storm, summon Tour Guide = Leviair = Rabbit = Dolkka = I scoop.
Game2: I ended my turn with a Laggia and Warning. He plays Smashing Ground, I negate, then MST. Summons Tour Guide = Leviair = Rabbit = Laggia, set 3 s/t ends turn. I tried to take out his Laggia with my Laggia but he D.Prison. I set a monster + 1 s/t. He gets a Dolkka and it went down hill from there.

Top8 vs Tech Genus XOO
Game1: Wasn't sure what he was playing at the time. He controlled with TG1-EM1 + other traps.
Game2: Won with TKRO + Dimensional Fissure
Game3: I started with double MST and got rid of his TG1 + Dprison. Then controlled the board from there on. He was also only top decking most of the time since I had a lot of s/t destruction.

Top4 vs Agent Hyperion OO
Game1: destroyed two of his Snowman Eaters (maybe a tech?) with Dolkka and control with TKRO.
Game2: Controlled board with Dolkka and s/t support.

Finals vs Gladiator Beast XX
Game1: He control board early with GB and ended with Heraklinos + set War Chariot for me to scoop.
Game2: He drew everything to counter my plays... 8[

Below is the deck list used for the Box tourney. Enjoy!


Monday, November 21, 2011

Dragons Collide


This Structure Deck includes powerful Dragons, Lightsworn monsters, and some of the best DARK and LIGHT monsters

37 Common Cards
2 Ultra Rare Cards
1 Super Rare Card

Release date: Feb. 7th 2012




Thursday, November 17, 2011

Photon Shockwave Spoiler


Ghost Rare:


PHSW-EN011 Galaxy-Eyes Photon Dragon


Secret Rares:


PHSW-EN037 Rescue Rabbit

PHSW-EN057 Shard of Greed

PHSW-EN083 Wind-Up Rabbit

PHSW-EN084 D-Boyz

PHSW-EN086 Evolzar Dolkka

PHSW-EN087 Wind-Up Zenmaines

PHSW-EN089 Dark Smog

PHSW-EN098 Metaion, The Timelord


Ultra/Ultimate Rares:


PHSW-EN011 Galaxy-Eyes Photon Dragon

PHSW-EN020 Evolsaur Cerato

PHSW-EN026 Wind-Up Kitten

PHSW-EN041 Number 10: Illumiknight

PHSW-EN043 Evolzar Laggia

PHSW-EN044 Thunder End Dragon

PHSW-EN049 Xyz Gift

PHSW-EN050 Photon Veil

PHSW-EN085 Latinum, Exarch of Dark World

PHSW-EN090 Sergeant Electro


Super Rares:


PHSW-EN000 Alexandrite Dragon

PHSW-EN008 Friller Rabca

PHSW-EN013 Lightserpent

PHSW-EN017 Evoltile Westlo

PHSW-EN024 Wind-Up Hunter

PHSW-EN033 Fenghuang

PHSW-EN039 Number 83: Galaxy Queen

PHSW-EN040 Black Ray Lancer

PHSW-EN042 Number 20: Giga-Brilliant

PHSW-EN056 Extra Gate

PHSW-EN075 Darklight

PHSW-EN081 Photon Sabre Tiger

PHSW-EN093 Gem-Turtle

PHSW-EN099 Infernity Knight


Rares:


PHSW-EN005 Kagetokage

PHSW-EN012 Daybreaker

PHSW-EN015 Photon Cerberus

PHSW-EN019 Evolsaur Vulcano

PHSW-EN021 Evolsaur Diplo

PHSW-EN023 Wind-Up Knight

PHSW-EN027 D.D. Telepon

PHSW-EN034 Tribe-Shocking Virus

PHSW-EN038 Baby Tiragon

PHSW-EN052 Photon Booster

PHSW-EN058 Murmur of the Forest

PHSW-EN066 Copy Knight

PHSW-EN076 Tyrant's Throes

PHSW-EN078 Deep Dark Trap Hole

PHSW-EN079 Eisbahn

PHSW-EN082 Evolsaur Pelta

PHSW-EN088 Xyz Territory

PHSW-EN095 Gishki Beast

PHSW-EN096 Gem-Knight Emerald

PHSW-EN097 Junk Defender


PHSW-EN000 Alexandrite Dragon (Super)

PHSW-EN001 Bunilla

PHSW-EN002 Rabidragon

PHSW-EN003 Rai Rider

PHSW-EN004 Stinging Swordsman

PHSW-EN005 Kagetokage (Rare)

PHSW-EN006 Acorno

PHSW-EN007 Pinecono

PHSW-EN008 Friller Rabca (Super)

PHSW-EN009 Shark Stickers

PHSW-EN010 Needle Sunfish

PHSW-EN011 Galaxy-Eyes Photon Dragon (Ultra/Ultimate/Ghost)

PHSW-EN012 Daybreaker (Rare)

PHSW-EN013 Lightserpent (Super)

PHSW-EN014 Plasma Ball

PHSW-EN015 Photon Cerberus (Rare)

PHSW-EN016 Evoltile Gephyro

PHSW-EN017 Evoltile Westlo (Super)

PHSW-EN018 Evoltile Odonto

PHSW-EN019 Evolsaur Vulcano (Rare)

PHSW-EN020 Evolsaur Cerato (Ultra/Ultimate)

PHSW-EN021 Evolsaur Diplo (Rare)

PHSW-EN022 Wind-Up Warrior

PHSW-EN023 Wind-Up Knight (Rare)

PHSW-EN024 Wind-Up Hunter (Super)

PHSW-EN025 Wind-Up Bat

PHSW-EN026 Wind-Up Kitten (Ultra/Ultimate)

PHSW-EN027 D.D. Telepon (Rare)

PHSW-EN028 Wattcobra

PHSW-EN029 Naturia Marron

PHSW-EN030 Prior of the Ice Barrier

PHSW-EN031 Senior Silver Ninja

PHSW-EN032 Rodenut

PHSW-EN033 Fenghuang (Super)

PHSW-EN034 Tribe-Shocking Virus (Rare)

PHSW-EN035 Goblin Pothole Squad

PHSW-EN036 Creepy Coney

PHSW-EN037 Rescue Rabbit (Secret)

PHSW-EN038 Baby Tiragon (Rare)

PHSW-EN039 Number 83: Galaxy Queen (Super)

PHSW-EN040 Black Ray Lancer (Super)

PHSW-EN041 Number 10: Illumiknight (Ultra/Ultimate)

PHSW-EN042 Number 20: Giga-Brilliant (Super)

PHSW-EN043 Evolzar Laggia (Ultra/Ultimate)

PHSW-EN044 Thunder End Dragon (Ultra/Ultimate)

PHSW-EN045 Attraffic Control

PHSW-EN046 Ego Boost

PHSW-EN047 Monster Slots

PHSW-EN048 Cross Attack

PHSW-EN049 Xyz Gift (Ultra/Ultimate)

PHSW-EN050 Photon Veil (Ultra/Ultimate)

PHSW-EN051 Photon Lead

PHSW-EN052 Photon Booster (Rare)

PHSW-EN053 Evo-Karma

PHSW-EN054 Evo-Miracle

PHSW-EN055 Zenmailfunction

PHSW-EN056 Extra Gate (Super)

PHSW-EN057 Shard of Greed (Secret)

PHSW-EN058 Murmur of the Forest (Rare)

PHSW-EN059 Tri-Wight

PHSW-EN060 One Day of Peace

PHSW-EN061 Space Cyclone

PHSW-EN062 Poisonous Winds

PHSW-EN063 Heartfelt Appeal

PHSW-EN064 Fiery Fervor

PHSW-EN065 Damage Diet

PHSW-EN066 Copy Knight (Rare)

PHSW-EN067 Mirror Mail

PHSW-EN068 Fish Rain

PHSW-EN069 Icy Crevasse

PHSW-EN070 Lumenize

PHSW-EN071 Evolutionary Bridge

PHSW-EN072 Zenmairch

PHSW-EN073 Wattcancel

PHSW-EN074 Champion's Vigilance

PHSW-EN075 Darklight (Super)

PHSW-EN076 Tyrant's Throes (Rare)

PHSW-EN077 Sound the Retreat!

PHSW-EN078 Deep Dark Trap Hole (Rare)

PHSW-EN079 Eisbahn (Rare)

PHSW-EN080 Sealing Ceremony of Suiton

PHSW-EN081 Photon Sabre Tiger (Super)

PHSW-EN082 Evolsaur Pelta (Rare)

PHSW-EN083 Wind-Up Rabbit (Secret)

PHSW-EN084 D-Boyz (Secret)

PHSW-EN085 Latinum, Exarch of Dark World (Ultra/Ultimate)

PHSW-EN086 Evolzar Dolkka (Secret)

PHSW-EN087 Wind-Up Zenmaines (Secret)

PHSW-EN088 Xyz Territory (Rare)

PHSW-EN089 Dark Smog (Secret)

PHSW-EN090 Sergeant Electro (Ultra/Ultimate)

PHSW-EN091 Vylon Ohm

PHSW-EN092 Laval Dual Slasher

PHSW-EN093 Gem-Turtle (Super)

PHSW-EN094 Laval Lancelord

PHSW-EN095 Gishki Beast (Rare)

PHSW-EN096 Gem-Knight Emerald (Rare)

PHSW-EN097 Junk Defender (Rare)

PHSW-EN098 Metaion, The Timelord (Secret)

PHSW-EN099 Infernity Knight (Super)


Thursday, November 3, 2011

Order of Chaos


100-cards Complete Set

Contains:

48 Commons

20 Rares

14 Super Rares

10 Ultra Rares

8 Secret Rare

Release Date: January 24th, 2012

Spoiler: CLICK HERE


Tuesday, November 1, 2011

PK's Regional Report 10/29/2011 Legion Games, MN

Hi everyone, this is PK from Teamkhang. This past weekend our Team (CNK, MK, CK, and I”PK”) went to regional. If you guys did not know we all are now living in different area now. Area means different state and town. So, we finally got back together and hang out and duel. Enough about Teamkhang and lets get into how my day at the regional event. There were about 168 duelists and Top 24 gets their invite. I was running my Tour guide Zombie deck that I have been testing out. If you guys keep up with my articles then you have seen the deck. The Decklist is at the bottom of the page. Here is my match up:

Round 1

Tour Guide Zombie (Me) vs. Dragunity (Won) 1-0
Game 1, he started out getting Stardust on turn one. I could not recover from it. Game 2, I started out with Bottomless Trap Hole and Solemn Warning. He could not get around it and I took game 2. Game 3, he started out with BW Zephyros and BW Gale and synchro into BW Armor Master. I just kept setting a monster every turn until I setup for my Dark Armed Dragon. Heavy Storm and Dark Armed Dragon for the win.

Round 2

Tour Guide Zombie (Me) vs. Agent (Won) 2-0

Game 1, I controlled the field with BLS early and took the game. Game 2, he summoned Venus and pay 1500 LP for three Shine Ball. He XYZ into Gachi Gachi. I summoned Zombie Master, played One for One by sending Mazuki to the graveyard to special summon Glow-up Blub from my deck. Activated Zombie Master and sent Plaguespreader Zombie to the grave to Special Summon Mazuki. Synchro using Zombie Master, Mazuki, and Glow-up Blub to Special Summon Trishula. Banishing Gachi Gachi and one card in the grave and hand for Trishula’s effect. I activated Monster Reborn to Special Summon Zombie Master then Special Summon Mazuki with Zombie Master’s effect by discarding Gorz. Activated Glow-up Blub’s effect by sending one card from the top of my deck to Special Summon Glow-up Blub. Synchro into Mist Wurm by using Zombie Master, Mazuki, and Glow-up Blub. Sending Venus and Shine Ball back to his hand. I remove Mazuki to Special Summon Zombie Master for the win.

Round 3

Tour Guide Zombie (Me) vs. Flamvell (Lost) 2-1
Game1, We went back and forth until I summoned Zombie Master. Activated Zombie Master’s effect discard Plaguespreader Zombie to special summon Plaguespreader Zombie. I synchro into Revived King Ha Des and he activate Solemn Warning to destroy Revived King Ha Des. I placed a card on top of my deck to special summon Plaguespeader Zombie. By special summoning Plaguespeader Zombie, this left me with three dark in my graveyard (Revived King Ha Des, Zombie Master, and Goblin Zombie). I special summoned Dark Armed Dragon and clear his field and end game 1. Game 2, I started out with 2 Reborn Tengu in my hand. I could not overcome what he had and lost. Game 3, I controlled the field with Stardust and Zombie Monster. I activated Zombie Monster’s effect and he chain with Effect Veiler. I have BLS and DAD in hand ready to end the game next turn. But, on his turn he had double Rekindly and BLS. I could not do anything.

Round 4

Tour Guide Zombie (Me) vs. Six Samurai (Lost) 2-2
This round was no fun. Game 1, he started out with Gateway of the Six and went crazy with the special summon. I stalled with Spirit Reaper for about ten turns but could not recover from what he had on the field. Game 2, he started out again with Gateway of the Six and went crazy with his god hand. I survived that turn. I drew and activated Mind Control targeting his LS Shi En forcing him to negate the Mind Control with LS Shi En’s effect. Then I activated Dark Hole and control the field. Game 3, he started and when crazy with Gateway of the Six again. Yes, he had Gateway all 3 games. I had two Reborn Tengus in hand. I could not recover at all.

Round 5

Tour Guide Zombie (Me) vs. Karakuri (Won) 3-2
Game 1, he controlled the field with Naturia Barkion and Karakuri Shogun (The LV8 Synchro). I could not do anything. Game 2, I got DAD and Brionac out and control the field. Game 3, he controlled the field again but this time with Naturial Barkion and Naturia Beast. He got Barkion and beast out by using Ultimate Offering.. On my turn, I have Thunder King Rai-Oh in the graveyard, Reborn Tengu on the Field.. In my hand was BLS, Mezuki, D-Prison. He has Ultimate Offering, a set Trap/Spell, Barkion and Beast. I knew I have to get a Dark monster in the graveyard to turn this game around. So I Normal Summoned Mezuki and XYZ it with Reborn Tengu to special summon Steelswarm Roach. Hoping he would use Solemn Warning. But instead his face down spell/trap was a Solemn Judgment and he chain Solemn Judgment to destroy Roach. He cut his LP in halve and giving me a dark monster in the graveyard. Just as I was hoping he will do. I came back with BLS attacking both Beast and Barkion and take over game 3.

Round 6

Tour Guide Zombie (Me) vs. Gladiator Beast (Won) 4-2
This round went pretty fast. I won in like ten minutes. When I said “Fast” mean my opponent did not even stop and think his play. In his turn he goes something like this, “summon, set, set, go.” So fast that he did not let me response to anything. But it gave me an idea that I need to get rid of him monster because he summoned a GB and set his back row without thinking. That is a clue that he should have a GB War Chariot face down. So I work around it. Game 2, his speed of playing is still the same. Which he misplayed because of playing too fast. I special summon BLS and he let it pass while having a Torrential Tribute face down.

Round 7

Tour Guide Zombie (Me) vs. Agent (Won) 5-2
Game 1, he ran GK Spy in his Agent. Controlled me pretty good. But, I came back with Trishula. Game 2, his only monster was Agent Jupiter. I Trishula early and hit his Pot of Duality. He could not recover.

Round 8

Tour Guide Zombie (Me) vs. Karakuri (Won) 6-2
Game 1, I got BLS, Gorz, Glow-up and Scrap Dragon out and he scoop. Game 2, was back and forth and he won. Game 3, he Mind Control my Thunder King Rai-Oh and XYZ it with his Kuick to special summon Number 39: Utopia. He got me down to 500 LP with the Utopia while his LP is still at 6000. I top deck a Dark Hole. Holding in my hand was two Tengus. I activated the Dark Hole and summon the Tengu for direct damage. Next turn I summoned the second Tengu. One Tengu attack the face down monster and the other to attack directly. Then I XYZ into my own Utopia. Somehow he synchro into Black Rose to clear the field leaving both of us Top decking. I top decked a Glow-up and set it. He did not get any monster. Then I top decked into Tour Guide. Summoned Tour Guide to get Sangan and XYZ into Number 17. Detach Sangan to Boost Number 17’s ATK. Flip Glow-up to deal exactly 2600 Damage for the win.

It was a long day; I ranked #14 and receive an invite to National. Here is the deck List:

Monsters: 22

3x Tour Guide From the Underworld
1x Sangan
3x Goblin Zombie
1x Mezuki
1x Zombie Master
1x Plaguespreader Zombie
1x Spirit Reaper
3x Reborn Tengu
1x Maxx "C"
1x Glow-up Bulb
1x Dark Armed Dragon
2x Thunder King Rai-Oh
1x Effect Veiler
1x Black Luster Soldier - Envoy of the Beginning
1x Gorz the Emissary of Darkness

Spells: 11

1x Monster Reborn
1x Mind Control
1x Dark Hole
1x Heavy Storm
2x Mystical Space Typhoon
1x Enemy Controller
1x Foolish Burial
1x Pot of Avarice
1x One for One
1x Allure of Darkness

Traps: 9

2x Solemn Warning
1x Solemn Judgment
1x Trap Dustshoot
1x Mirror Force
2x Dimensional Prison
1x Call of the Haunted
1x Bottomless Trap Hole

Extra: 15

1x Ally of Justice Decisive Armor
1x Trishula, of the Ice Barrier
1x Scarp Dragon
1x Stardust Dragon
1x Black Rose Dragon
1x Doomkaiser Dragon
1x Revived King Had Des
1x Brionac, Dragon of the Ice Barrier
1x Mist Wurm
1x T.G. Hyper Librarian
1x Ally of Justice Catastor
1x Steelswarm Roach
1x Number 39: Utopia
1x Number 17: Leviathan Dragon
1x Leviair the Sea Dragon